skinning.utils.symmetry module¶
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class
skinning.utils.symmetry.
Symmetry
(node)¶ Bases:
object
Create a symmetry map for a provided mesh using an edge that lies on the symmetry plane. This map can be used to link a face, edge or vertex index to its symmetrical counter part. The face, edge and vertex mappers are stored at a class level which will result in a cache that can be used when to be able to use the symmetry class multiple times without having to recalculate the mapping.
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calculate_symmetry
(edge_index, use_cache=False)¶ Parameters: - edge_index (int) –
- use_cache (bool) –
Raises: RuntimeError – When mesh is not symmetrical.
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classmethod
clear
()¶ Clear any symmetry data stored on the class, this will make sure that any symmetry data needs to be freshly calculated.
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edges
¶ Returns: Edges Return type: OrderedDict
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faces
¶ Returns: Faces Return type: OrderedDict
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static
filter
(data, mode=0)¶ Parameters: - data (OrderedDict) –
- mode (int) –
Returns: Indices
Return type: list[int]
Raises: RuntimeError – When node is not valid.
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matrices
¶ Returns: Matrix Return type: OpenMaya.MMatrix
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vertices
¶ Returns: Vertices Return type: OrderedDict
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