skinning.utils.api.conversion module¶
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skinning.utils.api.conversion.
get_component
(node)¶ We extend the component function to force components on objects of a certain type. These can be extended if need be. This means all vertex components will be provided if a mesh shape is parsed as the node.
Parameters: node (str) – Returns: Maya dag path node and components Return type: tuple[OpenMaya.MDagPath, OpenMaya.MObject]
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skinning.utils.api.conversion.
get_dag
(node)¶ Parameters: node (str) – Returns: Maya dag path node Return type: OpenMaya.MDagPath
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skinning.utils.api.conversion.
get_dependency
(node)¶ Parameters: node (str) – Returns: Maya dependency node Return type: OpenMaya.MFnDependencyNode
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skinning.utils.api.conversion.
get_object
(node)¶ Parameters: node (str) – Returns: Maya object node Return type: OpenMaya.MObject
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skinning.utils.api.conversion.
get_plug
(node)¶ Parameters: node (str) – Returns: Maya plug node Return type: OpenMaya.MPlug