mango.utils.path module¶
-
mango.utils.path.
get
(node, full_path=True)¶ Get the path from a variety of possible inputs. This will reduce a lot of if statements when working with maya paths.
Parameters: - node (str/OpenMaya.MObject) –
- full_path (bool) –
Returns: str
Raises: RuntimeError – When the path doesn’t exist in the current scene.